
In preparation for the soon and last to be released Dark Souls release – Dark Souls III – Namco Bandai made Dark Souls spin-off is hitting App Store and Google Play. They were made available for both iOS and Android just yesterday, a production made in partnership with GameStop. Anyone who has played the original PC and/or console version of the Dark Souls series (any of them really) and is in tune with what is about to go down in the next Dark Souls game will recognize a lot of familiar and classic aspects of the series.
Slashy Souls is a free to play endless runner kind of game that so far hasn’t attempted to trick any one of us or lure us into the trap of microtransactions. The point of the game is to wade your way through levels filled with Hollows and other casual Dark Souls cameos (I swear that was Nito at one point) while making use of the seemingly simple yet rather difficult to perform controls. You tap to slay and you swipe to roll, jump or backstep out of sticky situations, trying to get as far as you can. Similar to how many other platformer games out there work, you collect coins in the form of points, trying to beat your and others’ personal bests.
While, in all fairness, the game isn’t exactly something you will download for its amazing gameplay, Dark Souls fan will most likely still get it because it’s just… more Dark Souls. Even if we’re talking about a 16-bit adaptation of the much acclaimed series. There is no direct connection to the original series than the seemingly similar looking elements that you hack and slash at or the vaguely familiar, yet pixelated skybox. Or what do you call it in mobile games, background? One of them is the very same place that is depicted in the Dark Souls 3 cinematic, showing the ashen desert place with the Drangleic-like looking castle in the background.
Nevertheless, you play as a knight that can equip a few of the very classic and iconic weapons and armor from the series such as the Greatsword or the Battle Axe, picking up Souls of a Lost Undead and Divine Blessings (although they’re just there to give off a nod to the original series and just count as points here) and doing battle against dragons and hollows. The game doesn’t bother to explain to you how to play and what is worth what, but then again, when has any game of the Souls series ever done that?
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