Not only will Legend of Zelda not make the 2015 release date, but it won’t even appear at the E3 game expo in June.
Eiji Aonuma, the producer of the game, has announced on Facebook the delay and its motives.
“I must apologize to you all that were expecting the game by year’s end, but we are no longer making a 2015 release our number one priority,” said Aonuma. “Instead, our priority is to make it the most complete and ultimate Zelda game.”
Some will definitely be annoyed by the delay. I, for one, am of strong conviction that if a game resides more in its developing stage, then the end-product will be worth it – we are talking about Nintendo here. Although, history has thought us that it doesn’t matter if a game goes through a longer development period, it still has a chance of being a weak title – I’m looking at you Doom.
“As we have worked to turn these possibilities into reality, new ideas have continued to spring forth, and it now feels like we have the potential to create something that exceeds even my own expectations,” said Aonuma. “As I have watched our development progress, I have come to think that rather than work with meeting a specific schedule as our main objective, and releasing a game that reflects only what we can create within that scheduled time, I feel strongly that our focus should be to bring all these ideas to life in a way that will make The Legend of Zelda on Wii U the best game it can possibly be.”
Not being able to display their game at E3 can hint us to one thing – Nintendo is way behind their schedule. Now, don’t panic. Maybe it means that they are working on every detail of the game. One could only hope…
The Legend of Zelda is expected to make big sales for the Wii U. Nintendo’s expectation have been shattered by the not poor, but mediocre sales of their latest device. More and more fans have issued concerns with Nintendo’s strategies – it’s the time for mobile gaming, whether the Japanese company understands it or not.
Eiji Aonuma’s video message can be seen right here.
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