There has been a number of fabrications travelling around the internet following statements that were rashly made and now, Sony denies the PlayStation VR release rumor. To be more exact, Gamestop CEO Paul Raines said yesterday that the PlayStation VR headset would not be made available for purchase until Q3 of 2016, during the fall.
This statement created a bit of an uproar with the public as the original Sony announcement regarding the VR headset was suggesting that the device was going to be released during Q2 of 2016 instead. If what Paul Raines said was true, it would suggest a hefty delay to the launch.
It has only been a day since this happened and Sony has already made an official statement to clarify – more or less – the situation. The company simply said that the Gamestop CEO was simply speculating, as they had not previously released any other details on the launch date for the PlayStation VR headset. This may seem informative at first but instead, if you come to think about it, it’s barely saying anything.
Firstly, we still don’t seem to be receiving much news on the topic; Sony has yet to provide us with an exact launch date and instead preferred to remain with its original, ambiguous announcement that stated Q2. Secondly, Sony didn’t purposefully denied the allegations of Paul Raines, saying that his statement was wrong, but instead just lightly suggested that it was a speculation made by the Gamestop CEO.
The speculation, instead, isn’t that farfetched if you come to think about it from a corporation perspective. It is well known that Sony has put a huge amount of effort and made huge investments into developing the PlayStation VR headset, along with employing the help of several first party studios in order to develop various games and apps for the headset. This was all made in hopes that the release would go as well as possible by offering the public as many things as possible with the launch.
The public should maintain a skeptical attitude towards the entire ordeal as it’s not impossible for Sony to slightly delay the release in order to ensure the best customer experience there can be. The company may be waiting for some real experience with public reaction to VR devices as recent events may give producing companies a rough start.
Just thinking about the Oculus Rift pricing issues, it’s not impossible for PlayStation VR to take a little more time before it hits the shelves in order to make the launch event optimal: for both the company and the public.
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