Although the leaked patents that PlayStation applied for suggested some slightly different types of technology that will probably not make it out into consumer-dedicated retail for a couple of years the very least, we now have more details regarding the PlayStation VR system. And an expected release date is coming along with it too, with the VR headset scheduled to hit the markets October 2016.
The entirety of these details was made public at the Game Developers Conference this year where Sony made public certain other features of the upcoming PlayStation VR, along with an announcement promising a price of $399 for the headset alone.
According to the announcement, the PlayStation VR will require a PlayStation 4 (and above, whenever that will be the case) console, with several other items as optional purchases. To list a few, there are accessories such as the Move controllers that Sony designed as well as a camera that goes together with the headset and provides the user with various other features that some particular game titles may require.
So, with all accessories and add-ons possible included, an entirely new PlayStation VR system would cost the user roughly $1,000. In comparison to the other VR headsets that are scheduled to be released this year, this can overall be named the most affordable option, although users would be limited by the capabilities of a non-upgradeable console. Considering that both the HTC Vive and Oculus Rift do require a rather powerful and subsequently expensive computer to power up all the applications and games running on them, those would take you up to a sum that by far exceeds the $1,000 for the PlayStation VR.
Because this particular one comes straight from one of the largest gaming equipment producer worldwide, the PlayStation VR will excel in this field, a fact that is only strengthened by the fact that Sony already has 230 publishers and developers working on titles that will run on the PlayStation 4 and the PlayStation VR, with no less than 50 titles expected to be ready by the end of this year alone. They range from more exploratory, simple experience kind of games to the way more complex Star Wars Battlefront for VR.
As a final note, Sony also released specifications for the PlayStation VR device at the GDC. These include a 5.7” OLED display that is capable of resolutions going up to 1920 x 1080, 360-degree tracking sensors, 100-degree field of view, a maximum 18 ms latency, along with 3D audio.
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